Show simple item record

dc.contributor.authorMalcolm, Cameron John
dc.contributor.authorKirkman, Jack
dc.contributor.authorScott, Derek Anthony
dc.date.accessioned2018-12-12T16:30:06Z
dc.date.available2018-12-12T16:30:06Z
dc.date.issued2018-09-16
dc.identifier.citationMalcolm , C J , Kirkman , J & Scott , D A 2018 , ' Use of gamification to improve student revision of physiological and pharmacological concepts ' , Europhysiology 2018 , London , United Kingdom , 14/09/18 - 16/09/18 .en
dc.identifier.citationconferenceen
dc.identifier.otherPURE: 141010817
dc.identifier.otherPURE UUID: 0fe7b735-033d-44bc-bc85-f039ccccb384
dc.identifier.otherORCID: /0000-0002-2029-6174/work/52448510
dc.identifier.urihttp://hdl.handle.net/2164/11630
dc.language.isoeng
dc.subjectphysiologyen
dc.subjectpharmacologyen
dc.subjectrevisionen
dc.subjecteducationen
dc.subjectstudentsen
dc.subjectQuizleten
dc.subjectappen
dc.subjectgamificationen
dc.subjectR Medicineen
dc.subjectL Educationen
dc.subject.lccRen
dc.subject.lccLen
dc.titleUse of gamification to improve student revision of physiological and pharmacological conceptsen
dc.typeConference posteren
dc.contributor.institutionUniversity of Aberdeen.Medical Educationen
dc.contributor.institutionUniversity of Aberdeen.Medicine, Medical Sciences & Nutritionen
dc.description.statusPeer revieweden
dc.description.versionPublisher PDFen


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record