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dc.contributor.authorJames, Warren R. G.
dc.contributor.authorReuther, Josephine
dc.contributor.authorAngus, Ellen
dc.contributor.authorClarke, Alasdair D. F.
dc.contributor.authorHunt, Amelia R.
dc.date.accessioned2019-09-19T08:00:09Z
dc.date.available2019-09-19T08:00:09Z
dc.date.issued2019-09
dc.identifier.citationJames , W R G , Reuther , J , Angus , E , Clarke , A D F & Hunt , A R 2019 , ' Inefficient Eye Movements : Gamification Improves Task Execution, But Not Fixation Strategy ' , Vision , vol. 3 , no. 3 , 48 . https://doi.org/10.3390/vision3030048en
dc.identifier.issn2411-5150
dc.identifier.otherPURE: 147720891
dc.identifier.otherPURE UUID: c610a5a0-8ab1-45b2-873f-3e86cbd325cd
dc.identifier.otherMendeley: 546746cd-d2f8-3604-bfbd-113acf2a9221
dc.identifier.otherPubMed: 31735849
dc.identifier.otherScopus: 85079661843
dc.identifier.urihttp://hdl.handle.net/2164/12963
dc.descriptionFunding: This research was funded by the James S. McDonnell Foundation (scholar award to Amelia Hunt).en
dc.format.extent14
dc.language.isoeng
dc.relation.ispartofVisionen
dc.rights© 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).en
dc.subjectvisual searchen
dc.subjecteye movementsen
dc.subjectattentionen
dc.subjectstrategyen
dc.subjectdecisionen
dc.subjectBF Psychologyen
dc.subject.lccBFen
dc.titleInefficient Eye Movements : Gamification Improves Task Execution, But Not Fixation Strategyen
dc.typeJournal articleen
dc.contributor.institutionUniversity of Aberdeen.Psychologyen
dc.contributor.institutionUniversity of Aberdeen.Psychology, Psychiatry and Neuroscienceen
dc.description.statusPeer revieweden
dc.description.versionPublisher PDFen
dc.identifier.doihttps://doi.org/10.3390/vision3030048


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