A Two-Phase Dialogue Game for Skeptical Preferred Semantics
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Date
2016
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Springer
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Shams, Z & Oren, N 2016, A Two-Phase Dialogue Game for Skeptical Preferred Semantics. in L Michael & A Kakas (eds), Logics in Artificial Intelligence : 15th European Conference, JELIA 2016, Larnaca, Cyprus, November 9-11, 2016, Proceedings. Lecture Notes in Computer Science, vol. 10021, Springer , pp. 570-576, JELIA 2016, Larnaca, Cyprus, 9/11/16. https://doi.org/10.1007/978-3-319-48758-8_41
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